Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
▼NOverseer | |
▼Naccessors | Namespace accessors used for comparing in spatial maps. Should not be changed |
Cpoint2d_accessor | |
CAstarNode | |
CChokePoint | Class that is used as a chokepoint container with size and positioning on the map |
CComparePointPairs | Check if two PointPairs are equal |
CGraph | Is a mathematical "graphmap" for analysing |
CGreaterTile | Sort on distance to nerearest unpathable |
CGreaterTileInstance | Sort on distance to nerearest unpathable |
CLowerScore | Comparator for priority queue lowest fscore at the top |
CMap | Overseer map that holds the most "important" functionality for a outside user |
CMapImpl | |
CNeutralImpl | Used to find neutral objects on the map |
CRegion | A region handler |
CTile | A tile is area that has size 1x1 within SCII maps |
Castar_node | Container for an chokepoint id and its fscore for A* |
CRegionEdge | Edge handliing for a region. –inprogress |