Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
| ▼NOverseer | |
| ▼Naccessors | Namespace accessors used for comparing in spatial maps. Should not be changed |
| Cpoint2d_accessor | |
| CAstarNode | |
| CChokePoint | Class that is used as a chokepoint container with size and positioning on the map |
| CComparePointPairs | Check if two PointPairs are equal |
| CGraph | Is a mathematical "graphmap" for analysing |
| CGreaterTile | Sort on distance to nerearest unpathable |
| CGreaterTileInstance | Sort on distance to nerearest unpathable |
| CLowerScore | Comparator for priority queue lowest fscore at the top |
| CMap | Overseer map that holds the most "important" functionality for a outside user |
| CMapImpl | |
| CNeutralImpl | Used to find neutral objects on the map |
| CRegion | A region handler |
| CTile | A tile is area that has size 1x1 within SCII maps |
| Castar_node | Container for an chokepoint id and its fscore for A* |
| CRegionEdge | Edge handliing for a region. –inprogress |